Week 6 evaluation

Week 6 evaluation

Overview

for this week I have mainly worked on logic and have worked on getting all of the composition in time and is works well bith the visuals. I have done this with fetures like the tempo change feture and track duplication to give the tracks more of a punchy feel to reflect the intensity of the sanario,

What I think went well

I think the tempo changes work well and are easly noticable whilst not being to distracting fromm the main gameplay. I also think I created a good array of instrments and amplifiers for this project becuse they all reflect the atmothphere that I am trying to portray another thing that went well is the production. In my production I have used techneques like double tracking, delay and flanger to give the guitars and drums a slightly abnormal feeling I think this is good for the overall composition becuse it makes it feel slightly differant to the regular sound that is heared with game music.

What I could improve

I think I could have checked the timeing of the instrmental sooner to elevate some of the timeing issues before this happened to save time that I could have used to get more editing done for the sound aspect of the project. I also think I could have documented more of this with things like audio files or videos to show more of my process for this composition. I could have also tryed adding more elements like strings to give a stronger backing to the coposition this would have added more ambionce to the project and could have highered the intensity if it was used correctly