Presenting my FMP ideas

26/02/24

I am composing my presentation on Microsoft Powerpoint. I will include:

  • What research I’ll be doing
  • My short film ideas
  • Organisation and planning

A little mind map I have created to start thinking about the process of the project. The things I have written all important aspects of my project and I need to think of all these when planning and organising every week.

I created this mood board to show what inspiration I have for my short film and an idea of what it’ll look like as the end product. I got these pictures from Pinterest, which is a great source for me when trying to find pictures I need for mood boards.

29/02/24

My presentation is complete and it consists of everything I will be doing / thinking of when I am doing my project. I hope to continue developing my skills further and create a substantial piece of work.

Peer feedback

The main strengths from my presentation was:

One student wrote that the, ‘research was related to my topic and influences my work, she spoke loud and clear and had a planned structure’. The points for development were that I had, ‘not too many images and entertainment within the slides’.

The next student wrote my strengths were ‘very good planning, strong idea and that I have lots of ideas around my project’. The areas for development were that I didn’t, ‘talk loud and clear, and that I should slow down my talking’

The third student wrote that my strengths were that I had a ‘clear aim/ clear goal and that there was a good detail in explanation’. My areas for development were that I should have ‘spent more time on the presentation’

The last student wrote my strengths were, ‘good presentation, very detailed and that I developed by looking at my previous projects’. My areas for development were that my presentation, ‘should have had more images. and that it was quite quick’.

Most of these had similar points when talking about my strengths and weaknesses. One of my better skills are good planning/ organising, details, and having a structure. A lot of points for my weaknesses were that I should not rush when doing my presentation and possibly have a longer presentation.

I managed to include a lot of important aspects in my presentation and I showed that I can showcase my ideas and research whilst giving a lot of information.

Q+A

Q+A Nayan Kulkarni 

  • What was the first thing you remember in your life, that pushed you to pursue fine art? 
  • What inspired you to create these multimedia illustrations and especially in such large formats, covering entire buildings and structures? 
  • Your past work ‘Blade’, for the city of culture Hull. 
  • Do you think it’s important to show technological advancements in art and media? 
  • What is advice you would give to the younger generation wanting to pursue creative arts and media? 

28/02/24

I have been emailing with Katie Canning (communications manager, NSMM), and I’ve been informed that the artists work (Nayan Kulkarni), has not been made public yet so this Q+A will be focused on him as an artist instead of his piece for the Museum.

These are some questions that I wrote up for next week as the Q+A is on 6th March. I’m going to be thinking of a couple more and emailing Nayan in the mean time for more information about the blog post.

Media Museum – Project Evaluation

This project has been a favorite and I have enjoyed it all throughout. From presenting, working with the museum staff, meeting and interviewing artists, and being interviewed myself.

At the start of this project I was unsure because I’d never done anything like this before. I started to think of my experiences with the museum when I was younger, and that was the main idea for my project. I thought of what I’d seen in the museum before and went with something that I wanted to see more of. Interactive art and linking it back to Bradford history and also the Museum. I think it was important to make sure the idea stayed within Bradford and it was something to amaze the cities community.

And that’s when I had the chance to meet Nayan Kulkarni. After the presentation and I was told I was going to interview him I had to make sure I’d do the right and enough research. I looked into his old artwork and looked at other artists online who did interactive art. (Specifically light and sound artists). Now, I had known what art he did, but not what was going to be made for the museum. Which is why I enjoyed the interview because I got to find out so much information about him and the piece that was being made.

The interview went very well. Not just because of the artists but also finding out more from the museum. I also got opportunities from the artist to collaborate on projects he’ll be doing. The interview helped me with the blog post I wrote for the museum. The blog post is all about the ‘Circus’ art piece, the future of technology and the 2025 museum opening.

One of the things I enjoyed was looking into marketing. I wanted to find out how the museum advertised and how other companies did it too. Looking into statistics, advertising and target audiences was interesting and insightful.

In this project I learnt and evolved further with my communication and writing skills. I did a lot of things I enjoyed and stepped out of my comfort zone. Presenting is never a problem for me but for this project it was more important which is why it was a little nerve wracking. I was presenting my own ideas to people I’d barely known and I had to convince them my idea is good and practical for them. But, once it was done I realized all I had to be was confident and stick to my idea.

I wanted to experiment and try things I’d never done before in my other projects. For this one especially it required a lot of my own thinking and getting less feedback or information from my peers. In my past projects it has been teamwork and having a specific role in a group. This one was all about doing my own research, getting information, organizing myself and thinking of my own ideas to create in real time. I really enjoyed this aspect because, although I love working in a team, it created an intention to think for myself which is important for the future me. I need to learn how to do every role in team and learn different skills and improve them. Schedule planning, market research, communication, presenting, independent learning are all skills that have improved in this project.

For my next project I would like to take on more responsibilities that show I’d be a good leader and team worker. I’m learning to take the time after a project and reflect on what skills I have used, and gain a deeper understanding on what I have done, guiding my future behavior.

Illuminating artistry : The brilliance of light and sound

In a world of artistic expression there exists an intersection of a light and sound artist. There is a creator who holds the power of luminosity and music to spark creativity and imagination. This is an artist who redefines the boundary of sensory experiences.

Nayan Kulkarni is an artist redefining the meaning of fine art. Born in 1969 and now living in South East London, Nayan paved the way of his future career, making his way through school and university, pursuing a bachelors degree in Fine Arts. Later on getting a PhD in –

The understanding of Technology

Light and sound artists blend traditional art techniques with advanced technology – such as, immersive audio structures, projection mapping and light installations. The outcome of this results in enveloping and engaging an audience.

With this kind of artwork, the artists cutting edge tools consists of technology that are able to do project mapping. This is where intricate visual designs are aligned with physical surfaces. They also take advantage of spatial audio systems, which lets the manipulation of sound in three dimensional spaces a mesmerising audio experience.

The integration of AI can enable artists to create receptive installations. This means using data from the environment or audience interactions in real life – what Nayan will be attempting. The connection between vision and technological innovation allows light and sound artists to delve deep into multisensory experiences.

The future of Light and Sound Art

Technology continues to advance and the future of sound and light seem to be boundless. The future of technology consists of virtual/augmented reality and artificial intelligence which will play a huge role in shaping immersive experiences for audiences in the future. Technology has evolved profusely over the years, while less than seven percent of the world was online in 2000, today over half of the global population has access to the internet.

Artificial intelligence is becoming more and more popular. Ai is being used for basically anything, but the most important for me – art. Artists today are worried that AI has such ease to create art and this can make it difficult for practicing and skills artists to stand out and make a living.

Artists like to express themselves and use their ability to create personal and unrepeated art. The fact that AI can replicate these abilities, diminishes the value of their work and completely demeans the artistic process. I am talking about AI because I know how it is perceived by people. It is a good thing for some, bad for most. The art we will see in the media museum will not be AI. It will be real. It will be you.

The Process

The room is approximately 7m x 7m x 5m.

It will be a room with no doors.

It is a room comprised only of cameras and screens.

The cameras are connected to the screens.

They peer at each other; active, passive, codependent. 

On entering the room the reader/viewer breaks this closed economy (closed circuit) and makes an image.

They are in the image that they have made. They are the image they have made. That is all there is. I will have made this image. Nayan.

The installation will be fully live. There is no recording and it will be the audience, the audience is the art.

Bradford City Of Culture 2025

‘In May 2022, live on BBC The One Show, Bradford was announced as winner of the UK City of Culture 2025 title.’ And from there Bradford’s creative minds came together to conjure up amazing performances and shows. The city received up to £20m that will invest in local artists and events. The young and diverse creators of Bradford have also been given opportunities to gain fantastic work opportunities that will help them in the future working in the industry. The media museum is partnering up with the City of culture and 2025 will bring us the reopening of our well known and beloved Science Media Museum.

The artists working with the museum have created new and exciting art pieces and I had the honor of meeting and interviewing just one of the creative minds making a piece for the museum. I cannot wait to see what 2025 has to offer and I know Bradford is waiting – not long to go now!