Mon- Fri Review work to date
Monday 07/04/2025
My illnesses are getting better with time. This week, I was going to review work to date, but I am behind where I wanted to be, and I feel good enough to do more work on the necessary elements of my project. This week, I will focus on Research (Landr).
I have done a small progress check for myself and found that I haven’t looked at the AI-generated track yet, nor the mastered-in-AI track. I want to look at Landr today and its capabilities so I know what I can do to speed up my workflow. Working on my smaller tracks, intended for ‘levels’/areas in the game, will happen on Thursday, where I want to talk to the tutor about what I can do. We have already been messaging on Teams back and forth, and I feel like the in-person support will be more helpful than texting one another.
There have been multiple issues trying to log in to my Landr account, as I can’t seem to remember which (out of 4) emails I used to sign up and pay for my subscription. I’ve looked into one email, but alot of the features aren’t included in it, so it can’t be that one – this doesn’t help at all, since I want to be able to play around with the plugins/instruments so I can get a feel of whether they’re going to help me, not just by words.
Thursday 10/04/2025
Today, I will read through Landr’s list of courses to see how to use the program better. As the tutor was not in today, I didn’t find it easy to progress with my track, so there won’t be as much work on what I’ve written—otherwise, I’d be regurgitating information. I will better show what I have learnt when I use the plugins and tools to see what I can do with them tomorrow.
Friday 11/04/25
Landr has a mastering plugin that I somewhat like, and that is because I’m not confident in my own levels—I personally enjoy listening to my music at a lower level, and I’ve set the levels on my own title track a bit too low. So when I inserted the track into the mastering tool, it merely raised the audio up to a studio standard—it didn’t do much else, though.
I want some of my level tracks to seem disjointed at a first glance, so I also found this on the plugins page; https://app.landr.com/plugins/details/lofi-pitch-dropout
A lofi pitch-dropout that can make the track sound a lot different and maybe even ‘glitchy’ with the pitch shifts and flux it offers, with an example posted by the producers of the effect, Yum Audio. I like how this sounds, and I want to try and play around with the Vintage Player and Broke VHS settings when I download it on my laptop and begin track work again.