Although I enjoyed music when I started the course in 2024, I had no self-confidence in my abilities. Even though I have performed live in year 1, I don’t find this is my comfort zone, which I struggled with in year 2 – this is why I took on a more technical role which involved me controlling sound levels and PA systems with a sound desk, as a Sound Engineer – I was much more comfortable with this role. Because of that, I realised that my skills lay primarily in Music Production. I enjoyed creating the game track I made. This was my final project in the first year. I see myself pursuing a career involving music creation and production or working in digital music and producing soundtracks for video games. I have learnt techniques that will stick with me throughout my career, especially ways to mix and master my tracks, set up microphones and research more effectively – this has all lead to me understanding my skill and interest in Music Production and Sound Engineering, which isn’t a very front-and-centre role that most performers have. I have decided on my following and will study creative music production at Huddersfield University. I have developed my confidence and skill set in the tools and techniques, and the next steps will help me progress to a career in the industry.
For my final project, I want to recreate the title screen theme for Metroid Dread. I will utilise the skills I have gained and create new music productions using AI by creating four tracks: two created just by AI and one designed and composed by myself. Then, I will take the final track and use AI tools to see what it would amend and produce. I will get feedback on the tracks as part of my publishing and evaluation.