problem solving

A problem we ran into was all our pixel characters were too big so we couldn’t put them into construct 3 so what we did was change all the pixel sizes to 32 x 32 instead of 64 x 64 we also didn’t use all the characters for the game we decided just to use certain characters such as the enemy and the bunny and the male player characters but at some point we might add more characters into the game.

another problem we ran into was not being able to use RPG maker because we were not allowed to download the RPG maker on the macs so we decided to solve this by using construct 3 instead as it was the only free game designing application that we could find and that i have experience using as i have used it before for a project i made last year.

a problem we ran into is saving some work we did as sometimes the computers did not allow us to save the work. to fix this we took screenshots of the work to upload onto one-drive and remake on a different computer we also recorded all the work we did and uploaded it to digital space.

a problem we are having is that the enemy doesn’t go back and forth when the player moves closer so the enemy falls off the platforms and in different places the commands don’t work right so the edge makers don’t make the enemy go back and forth. we solved this problem by putting the enemies in a place they can’t jump and made sure thy don’t walk of the edge and that instead of the player flashing when the enemy touches them the game now restarts whenever the enemy touches them. we also made the game restart when ever the player

another problem we are having is exporting the game to test if it can be played by other people as it will not work when we download the zip folder with the game inside. we fixed this by uploading the game on to the construct arcade and testing it on the computers to see if it worked and it did so now we can have the game tested by other people so we can get their thoughts on the game and change the game and add what they want to the game or makes change .